E4M6: Against Thee Wickedly (Wonderful Doom)

E4M6: Against Thee Wickedly is the sixth map in episode Thy Flesh Consumed of Wonderful Doom. It was designed by Eugene Guschin (Wraith777).

Secrets

 * 1) From the start, head north past the big tree, then northwest. When you hear something lower, go west past another big tree and a stalagmite, then north up the steps that have shotgun shells and partial invisibility. (sector 289) You can also get this secret by heading west from the start, north at the first turn (this will trigger the secret to open), then east and northwest.
 * 2) When you see the red castle, go behind the big tree in the western part of the area and through the fake wall to find stimpacks, rockets, and a rocket launcher. (sector 118)
 * 3) On the southern platform of the main hub, head southwest to two stimpacks and a blue torch. Press the southern wall and follow the path to a secret area with a medikit. (sector 143)
 * 4) Use the northern lift in the hub and enter the teleporter from the northern side. Jump to the south and press the wall with the skull to find a megaarmor. Use the lift nearby to get a box of ammo. (sector 126)
 * 5) Use the southern lift in the hub and enter the teleporter from the southern side. You can then jump to the platform at the northwestern part of the hub and press the wall for a green armor. (sector 7) If you have the red key, you can also press the wall with skulls that you find when you teleport, then press the southern wall with the candle in front of it to get the green armor.
 * 6) After you get the red key, use the southern lift in the hub and enter the teleporter from the southern side. Press the wall with skulls and enter the corridor with nukage until you get to a switch. Press the wall north of the switch to reach the outside area where you can find a radiation suit and an energy cell pack. (sector 222)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on December 21, 2021.

Player spawns
This level contains seven spawn points:
 * 1) facing north. (thing 73)
 * 2) facing north. (thing 110)
 * 3) facing east. (thing 111)
 * 4) facing east. (thing 112)
 * 5) facing south. (thing 113)
 * 6) facing north-west. (thing 114)
 * 7) facing west. (thing 329)

Things
This level contains the following numbers of things per skill level: